This is the future


Hi there,

and welcome to the very first Devlog Post.

A sneaky Raptor will be a stealthy platformer game, where you will be playing a creature very similar to a prehistoric raptor.

Each level will have some puzzle elements and require a stealthy gameplay to drive out cavemen out of your territory.

And if sneaking and luring of your enemies is not your favorit gameplay style, brute force will also be most of the time possible, 
however require a lot more timing skills.

Currently I'm still working on the art style and  lot of gameplay features.

However, I think you get the general look and feel of the game already.

For the next update I'm planing to:

  • add a hide a real hiding ability for Raptor
  • add some more physical objects to interact with
  • improve the Hammer-Man skills, so he will be a more serious threat
  • built a more complex level
  • add a Gameover screen
  • add a Level finished screen

Here some more screenshots:

Hammerman noticed your luring call
Hammerman noticed your luring call
Never turn your back to a Raptor
Never turn your back to a Raptor

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